Adobe XD – My 7 Day Trial

After the problems with Gravit Designer, I looked around for another app design program that I could use to design my app. I’m still waiting on InVision Studio, which looks like it could be a game changer, but I don’t have it yet. It was supposed to launch in January, and I guess they’re still polishing some features.

I turned to Adobe XD. I didn’t think there was a demo, but there is! Sketch has a 30 day trial, but Adobe XD’s trail period is only seven days. So I downloaded and tried it out for seven days.

Long story short, XD is a lot better than Gravit. The masking stuff was tricky to use, but I was glad it was there, and I used it extensively to make things like a circular image. I wish that I could tint images that I imported. Sometimes working with grouped items doesn’t work as seamlessly as it should. The prototyping stuff was nice – I could save the file on my Mac, and just load it up in the sister iOS app and check it out on my device. There didn’t seem to be any responsive design stuff – I had to choose one size to work on. Maybe I just missed it.

The trial period was only six days. While I learned a lot about the app in six days, I feel that the one month trial that Sketch provides is a better to gauge the actual capabilities of the app. It felt like I was just getting into XD when I couldn’t use it anymore.

I’m still waiting for InVision Studio, and then I’ll make my final decision!